﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Horridor
{
    class InteractiveObject : DrawableObject
    {
        Rectangle hitbox;


        public InteractiveObject(Texture2D Texture)
            : base(Texture)
        {
            
        }

        public void Update(int ems)
        { }
    }
}
